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Winterway 3D Engine

Updated: 1.12.2003

description

New 3D Engine that will feature many new techniques and methods that I've developed during the past few years. At the moment the Engine is still under a design phase and additional information will be added to this page in the future. Source and engine will be made available when the program is in phase where it will be relatively easy to upgrade for users. At the moment I'm just making far too many changes to the code all the time.

Note: The project is currently on ice. Will probably be continued in the future

Supported platforms: DOS32, Win32 + probably Linux too

Source: Euphoria 2.2, going to be updated to 2.4 soon

current features 4.8.2003

  • multiworld support for easier and more efficient 3D-data handling.
  • 8,16 and 32bpp virtual screen handling.
  • support for 8,15,16,24 and 32bpp linear screen modes (DOS and Win98 tested)
  • hardware and platform independent

to do now

  • rendering stuff
  • advanced graphics support
  • some 3D-data modification functions
  • light sources

designed future features

  • OpenGL and DirectX support
  • alpha channel implementation
  • physics modeling system
  • sound sourcing system
  • special effects (reflections, shadows etc.)